Get Water Fast (Hydration)
One clear path to hydration early—what to pick up and what to craft next.
Open guide →Fast, beginner-first answers—version-verified for Early Access. No fluff. Just steps, tables, and fixes.
Click once, get the “final answer” fast—then details below it. Built for scanning.
One clear path to hydration early—what to pick up and what to craft next.
Open guide →Quick food sources and what to prioritize so you stop dying to hunger.
Open guide →The smallest base layout that gets you stable—then scalable.
Open guide →What to unlock first and why—avoid wasting early materials.
Open guide →Simple co-op setup tips and how to split tasks efficiently.
Open guide →The most common issues and the fastest fixes—kept up to date.
Open fixes →A beginner roadmap that builds stability fast. Follow in order, skip what you already solved.
Hubs and tables designed for fast scanning—perfect for long-tail search and quick answers.
Best spots + a practical farming setup for steady supply.
Open locations →A clean, table-first index of key nodes (upgrade later to a filter tool).
Open index →Checklist-friendly blueprint guide—find what you need, fast.
Open hub →What each item is for + where you get it (updated by version).
Open items →Inputs → outputs → station → unlock notes (static table first).
Open recipes →“To craft X, you need…” a dependency table you can scan in seconds.
Open table →No complex app yet—start with static “tools” (tables, checklists, planners) that later evolve into interactive pages.
Track what you’ve found. Simple, printable, and easy to update by patch.
Open checklist →Fast scan: item → ingredients → station → unlock notes.
Open table →Pick a target item and see the dependency chain (table-first MVP).
Open dependency →Checklist-style troubleshooting. Least-risk steps first. Clear “stop when fixed” guidance.
Requirements plus real settings that usually improve FPS first.
Open page →Do these in order, and stop as soon as performance stabilizes.
Open checklist →Network tips and common causes of co-op instability.
Open fixes →A living list of issues + status + workarounds.
Open tracker →Step-by-step launch fixes with the least risk first.
Open guide →Safe troubleshooting and how to prevent progress loss.
Open guide →Keep this updated even if you only add short summaries. Freshness drives repeat visits.
We turn scattered discussions into step-by-step fixes with clear “what worked” notes.
Ordered steps: simplest and safest first. Stop as soon as it’s fixed.
Open checklist →Network + host tips that are low-risk and commonly effective.
Open fixes →Crash patterns, quick fixes, and what info to include when reporting.
Open fixes →Use this as your internal “site map” for humans (and a strong internal linking hub).
Beginner path, survival, base setup, progression, and co-op.
Go to Guides →Items, recipes, blueprints, and locations. Table-first MVP.
Go to Resources →Checklists and dependency tables that can evolve into real tools.
Go to Tools →Crashes, FPS, co-op issues, known problems, and safe fixes.
Go to Fixes →Short answers + links. This section also powers FAQ schema for richer SERP display.
No. starrupture.net is an independent guide site. We verify pages by game version and update when things change. Learn more →
Each guide shows a Verified on date and a game version/build note when available, so you can spot outdated info quickly. See updates →
Start with the 60-minute roadmap, then follow Water → Food → First Base. It’s designed for fast early stability. Start here →
We cover safe installation basics and recommended mods—no cheats, no shady downloads. Mods hub →
Yes. Use the contact page and include your game version and what changed. We prioritize high-frequency issues first. Contact →